#
ABIs and addresses
The src/shared/abi/config.json
specifies what contract ABIs should be made available to your application and how to generate them
based on Solidity compiler output.
The configuration schema provides for combining multiple compiled output JSONs into a single ABI structure - this is especially useful in situations where events and erros are defined in interfaces and other files separate to the main contract's source code. Not including such ABI fragments would mean not being able to decode errors and events properly at runtime.
For example, the default config.json
looks as follows:
{
// The name of the ABI at runtime, will be referencable via the `ContractName` enum as `ContractName.Erc20`
"Erc20": [
// a location to load ABI fragments from
{
// loads from all files which match this pattern
"glob": "../data/erc20abi.json"
}
],
"DiamondProxy": [
{
"glob": "../../../contracts/out/IDiamondProxy.sol/IDiamondProxy.json",
// The "path" inside the JSON file above at this the ABI fragments actually sit. For Foundry compilation output it's usually the `abi` key. If ommitted then the JSON file itself is assumed to be the ABI.
"keyPath": "abi"
},
{
"glob": "../../../contracts/out/**/**.json",
"keyPath": "abi",
// The types of ABI fragments to include in the generated output. If ommitted then all fragments are included.
"types": ["error", "event"]
}
]
}
The code generator will then generate a Typescript file based on this configuration and - when running dev mode - watch for configuration changes and rebuild accordingly.
The generated Typescript file is located at src/shared/abi/generated.ts
and is referenced by the src/shared/contracts.ts
file. This file provides the following methods:
getContractInfo
- returns ABI of a contractgetDeployedContractInfo
- returns ABU and address of a contract on a given chain.getMulticall3Info
- returns address of Multicall3 contract on the current chain. (Note: the address should be the same on every chain).
This file is checked into version control as it makes it easier to perform CI builds in the cloud if you don't have to checkout and compile your smart contracts each time (especially true if you're using a Rust toolchain such as Foundry). Due to this, in production build modes the code generator will only write the generated.ts
file if it doesn't already exist.